Unity Tutorial 09

Source: Unity Learn
Caption: scene from lesson 5.1 on Unity
  • What you have learned?
I learned how to:
        ० Toss objects into the air
        ० Destroy an object by clicking on it
        ० Use "OnMouseDown"
        ० Add score to objects when distroyed
        ० Add different values to different assets
        ० Show "Game Over" text when good objects get out of the scene
        ० Add a reset button
        ० Reload a scene

I learned about:
        ० Torque (which is used to apply force to an object to rotate)
        ० The gear icon, it appears on C# scripts to help identify that we use control different settings of the game
        ० Lists, which are "extremely similar to an array, but we can pass it in the type of thing that we want"
        ० While loop, which is a fusion between a for loop and an if statement. While loop execute the code continuously
        ० "TextMeshPro" is used to add different user interface or UI elements adding text to the game
        ० Change text, text size and so on in "TextMeshPro"
        ० "Anchor Points" so when the screen is resized the text will always appear in the same spot

I learned that:
        ० The order of the code can matter a lot

  • What have you enjoyed and found difficult?
- I really liked learning how to add text ("TextMeshPro")
- I reallyyy enjoyed learning how to restart a game, it is so niiice hihihih

- There wasn't anythingparticularlly difficult on lesson 5.1 till 5.3, just a lot of new things to learn and absorb

  • What are you looking forward to?

To have my game done *-* :'(


Source: screenshot of my progress
Caption: work in progress on Unity 3D


Source: screenshot of my progress
Caption: work in progress on Unity 3D




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